Riot Sydney

Riot Sydney
FormerlyBigWorld Technology (2002-2012)
Wargaming Sydney (2012-2022)
IndustryVideo games
Founded2002
HeadquartersSydney, Australia
Key people
Steve Wang (CEO)
Simon Hayes (CTO)
Number of employees
~65 (2013)
ParentWargaming (2012-2022)
Riot Games (2022-present)

Riot Sydney (formerly BigWorld Technology and Wargaming Sydney) is an Australian software company, formed in 2002 by John De Margheriti. It was the developer of BigWorld, a middleware development tool suite for creating massively multiplayer online games (MMO) and virtual worlds. It was the first company that developed a middleware platform for the MMO market. In 2007, BigWorld was recognised by the UK's Develop magazine as an industry leader.[1]

On 7 August 2012, Wargaming — which had used BigWorld as part of the infrastructure for games such as World of Tanks — acquired BigWorld Technology for $45 million. Wargaming stated that it would continue to license and support BigWorld, and foresaw the possibility that it could offer its technologies with BigWorld for third-party licensors.[2][3] The studio was operated as Wargaming Sydney. On 17 October 2022, Wargaming sold the studio to Riot Games for an undisclosed amount, renaming it to Riot Sydney; the sale excluded the BigWorld technology itself and the studio's publishing arm, which will be retained by Wargaming.[4]

  1. ^ "MMO Engine Round-Up". Develop Magazine. Archived from the original on 6 February 2013. Retrieved 9 July 2008.
  2. ^ Takahashi, Dean (7 August 2012). "Wargaming acquires BigWorld middleware firm for $45M (exclusive)". VentureBeat. Retrieved 17 October 2022.
  3. ^ "Wargaming acquires BigWorld for $45 million". Engadget. 15 July 2016. Retrieved 17 October 2022.
  4. ^ "Riot games acquires Wargaming Sydney Studio". GamesIndustry.biz. 17 October 2022. Retrieved 17 October 2022.

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