Impact (mechanics)

Head impact can cause concussion. Sports helmets help protect against brain injury.[1]

In mechanics, an impact is when two bodies collide. During this collision, both bodies decelerate. The deceleration causes a high force or shock, applied over a short time period. A high force, over a short duration, usually causes more damage to both bodies than a lower force applied over a proportionally longer duration.

At normal speeds, during a perfectly inelastic collision, an object struck by a projectile will deform, and this deformation will absorb most or all of the force of the collision. Viewed from a conservation of energy perspective, the kinetic energy of the projectile is changed into heat and sound energy, as a result of the deformations and vibrations induced in the struck object. However, these deformations and vibrations cannot occur instantaneously. A high-velocity collision (an impact) does not provide sufficient time for these deformations and vibrations to occur. Thus, the struck material behaves as if it were more brittle than it would otherwise be, and the majority of the applied force goes into fracturing the material. Or, another way to look at it is that materials actually are more brittle on short time scales than on long time scales: this is related to time-temperature superposition. Impact resistance decreases with an increase in the modulus of elasticity, which means that stiffer materials will have less impact resistance. Resilient materials will have better impact resistance.

Different materials can behave in quite different ways in impact when compared with static loading conditions. Ductile materials like steel tend to become more brittle at high loading rates, and spalling may occur on the reverse side to the impact if penetration doesn't occur. The way in which the kinetic energy is distributed through the section is also important in determining its response. Projectiles apply a Hertzian contact stress at the point of impact to a solid body, with compression stresses under the point, but with bending loads a short distance away. Since most materials are weaker in tension than compression, this is the zone where cracks tend to form and grow.

  1. ^ Consumer Product Safety Commission. "Safety Standard for Bicycle Helmets" (PDF). Final Rule 16 CFR Part 1203. Archived from the original (PDF) on 24 September 2006. Retrieved 3 December 2014.

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